Course Detail



: 1000 INR - 5000 INR

Course Detail

Course Description


3D Modelling and Rendering

Architectural drawings and layouts of all kinds.

Interior design and facility planning.

Line drawings for the fine arts.

Using 3D-Studio Max, is an important part of communicating with the drawing community.

Achieve impressive presentations by presenting them in 3D dynamic views.


Gain a competitive edge by taking the time to build full 3D drawings

A new paradigm for Design Visualization.

3D Studio Max is much more than just a form creation tool.

Photographic & natural backgrounds to create extraordinary environment.

The Special effects & lighting effects make it much more vibrant.

Integrated Keyframe Animation. Subtle Visual Effects

Visual effects are available like fog, atmospheric effects

Volumetric lighting and the effect of fire makes it Powerful & Natural

Powerful Materials Editor

Simple materials with full control of color,textures shininess

Strength of shininess, self-illumination and opacity are built-in

Rich Lighting Tools - Quick, precise control of lighting effects

Nondestructive Booleans & Lofts Merging outer Scenes

Film Clips with the Project made in 3D Studio Max.

Auto Back Light-Automatically position the sun for any day of the year

Any time of day, or any angle true north relative to your model .


Building Exterior Design:Interior Design

Create 3D Models and Render them into Images or Movie Clips.

With Autodesk 3D Studio Max, you can create High resolution

True-colour Image files for Corporate Presentations,

Broadcast Graphics, Interior designing,

Walk-through Views, Design & Development. Enhance the look of your interiors with special effects.

Give a Realistic look to your interiors & your Architectural Designs


Getting Started

Course Introduction

Learning Objectives

Configuring 3ds Max and 3ds Max Design

Setting Up Units

Setting Display Units to Architectural

Assigning a Project Folder

Creating a Prototype File

Configuring the Default UI and Presets

Maximizing the Workspace

Synchronizing the User Interface and Default Presets

Accessing the Help System

Understanding Object Interaction


Pre-Planning the Production

Developing the Storyboard Sketch Style

Examining a Sample Storyboard

Planning Scene Level of Detail

Understanding Level of Detail

Planning File Output

Outputting for Print/Web

Reviewing Still Image Types

Examining Animation Output

Reviewing Animation Output Types

Working with Layers

Previsualizing a Scene

Configuring In Viewport Previsualization with Nitrous


Modeling in 3ds Max

Understanding Shapes

Saving Incremental Files

Cloning Shapes

Creating Outline Shapes

Attaching Shapes

Editing Closed 2D Shapes

Trimming and Welding Splines

Filleting a Vertex

Understanding Mesh and Poly Objects

Discovering the Editable Poly Object Type

Converting Object Types

Learning the Graphite Modeling Tools

Working with the Paint Deform Tool

Using the Conform Paint Tool

Understanding 2D and 3D Objects

Introducing Compound Objects

Working with ProBoolean

Using Shapemerge

Aligning the Road

Exploring More Editable Poly

Merging Objects

Working with Caddies

Modeling Windows

Modeling a Window Frame

Modeling a Window Pane

Examining Modifiers and the Modifier Stack

Learning About Object Space Modifiers

Adding a Bevel Profile Modifier

Editing 2D Shapes

Stacking Modifiers

Editing Modifiers

Understanding World Space Modifiers

Editing the Map Scalar Modifier

Understanding Object Painting

Painting a Scene

Discovering AEC Objects

Building with AEC Walls

Installing a Door

Adding Windows

Modeling - Best Practices


Introducing Materials

Understanding the Slate Material Editor

Creating Schematic Materials

Learning the Arch & Design Material

Adjusting Shaders

Editing Reflectivity

Assigning a Material

Using Map Patterns

Simulating Geometry

Setting Transparency

Calculating map sizes

Creating a Tile Map

Determining Map Coverage

Adding a UVW Map Modifier

Working with Unwrap UVW

Working with Multiple Materials

Discovering the Multi/Sub-Object Material

Setting Material ID's

Editing Material ID's

Assigning a Multi/Sub-Object Material

Understanding Blend and Masks

Using a Blend Material

Masking with Materials

Understanding Substance Textures

Working with Substance Textures

Discovering Material Libraries

Understanding Autodesk Materials Libraries

Using an Autodesk Library Material

Creating a New Library


Learning Direct and Indirect Light

Discovering Daylight

Placing a Daylight System

Adjusting Location

Adjusting Physical Sky

Understanding Photometric Lights

Enabling Streetlights in a Scene

Changing Photometric Light Presets

Understanding Indirect Light

Calculating Indirect Illumination

Working with Final Gather

Setting Final Gather Bounces

Using Sky Portals

Learning about Global Illumination

Setting Interior Night Lighting

Using Photometric Web Files

Enabling Global Illumination


Introducing Rendering

Learning About Still Images

Understanding Still Image Resolution

Rendering Still Images

Setting Render Presets

Understanding Still Image File Types

Choosing Still Image File Types

Rendering Animations

Understanding Image Resolution for Animations

Setting Animation Resolution

Understanding Animation File Types

Creating a Preview Animation

Rendering Sequential Images

Using the RAM Player

Saving with Animation CoDecs

Discovering iRay

Visualizing Realistic Lighting with VRay


Understanding the Camera's Importance

Discovering Traditional Camera Shots

Learning Effective Camera Distance

Changing Viewer Distance

Discovering Depth of Field

Adding Depth of Field to Control Focus

Understanding Camera Angles

Adjusting Camera Angles

Discovering Composition Essentials

Learning the Rule of Thirds

Implementing the Rule of Thirds

Discovering Diagonals

Establishing Diagonals

Understanding Animation Concepts

Discovering Object Animation

Exploring Keyframe Animation

Keyframing a Moving Object

Understanding Path Animation

Animating on a Path

Understanding Velocity Control

Applying an Ease Curve

Learning Camera Animation Basics

Separating Camera Position and Rotation Control

Animating a Dummy on a Path

Linking a Hierarchy


Understanding Lighting Preparation

Creating a Ground Plane

Discovering the Daylight System

Adding a Daylight System

Configuring the Daylight System

Exploring Skylight Portals

Adjusting Exposure Control


Understanding Scene Materials

Identifying Scene Materials

Creating Material for the Ground Plane

Adding Beige Wall Paint Material

Adjusting The BRDF Function Curve

Exploring Window and Frame Materials

Using The Multi/Sub-Object Material

Adding an Autodesk Material Glazing for Windows

Applying an Autodesk Material Metal for the Window Frames


Introducing Lighting Analysis for Presentation

Understanding Lighting Analysis Tools

Using the Lighting Analysis Assistant

Incorporating Light Meters

Configuring Lighting Analysis Image Overlay


Rendering a Complete Analysis

Adjusting Exposure

Configuring Mental Ray

Setting Common Rendering Settings

Rendering a Final Image

Introduction to Photoshop

V-Ray Application


Institute Overview

Bhopal, Madhya Pradesh, India

Class overview We are providing best online training for softwares AutoCAD , CAD/ CAM/ CAE , 3DS MAX , Sketch Up, Photoshop , CorelDraw , Illustrator , InDesign , Video Editing    ... Read More

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